Block Fortress: War tries valiantly to narrow the focus of its stellar, open-ended base building and first-person tower defense predecessor, but it misfires repeatedly and never quite lives up to its potential. Foursaken Media once again tackles a Minecraft-esque universe of war-torn block races, this time constructing a campaign around relatively linear battles wherein you have partial command of a hero and his minions, plus full control over the placement of defensive blocks, turrets, and bombs.
Foursaken Media barely misses a beat on Bug Heroes 2. It takes 2011’s hit tower defense/dual-stick shooter/real-time strategy hybrid and pumps out a cool, fun, great-looking, and fast-paced sequel that ups the ante on just about everything (but sadly marginalizes the story of feuding bugs). Strategic nuances mix brilliantly here with arcade-style action, and the mission, skirmish, and endless modes alike all offer plenty of variety in the flow of play — though not in terms of scenery, as only three maps are included.
Like other popular games ported to iOS, Minecraft: Pocket Edition has spawned an abundance of "me too" clones attempting to cash in on the game's prolific momentum. Block Fortress certainly looks like just another carbon copy to throw on the pile, but it's a very different experience once you dig beneath the surface. Instead of grand exploration and adventure, this frenetic tower defense game mixes first-person shooter combat, base building, and an addicting RPG progression and unlocking system to create something that feels fresh and fun.