While Gameloft's past Order & Chaos games had players fighting off monsters in massively multiplayer online battles (Order & Chaos Online) or defending their bases in multiplayer online battle arena matches (Heroes of Order & Chaos), the new Order & Chaos Duels turns combat into a strategic game of cards. Featuring all of the lore and fantasy the franchise is known for, Duels offers plenty of rich card-dueling action, but is marred by a freemium structure that makes for a frustrating deck-building experience.
Another weekend, another recap! And what a truly weird, wild weekend it was, which kicked off with Apple discovering (and then plugging) a big security hole in its Apple ID password reset system, Nokia's CEO tossing a reporter's iPhone and a look at how the Cleveland Museum of Art is implementing the iPad for personalized tours. Missed all of those stories? Then you've come to the right place, my friends...
It's surely difficult to craft the follow-up to the most spectacular iOS racing game ever produced, and doubly so when ditching a price point for a divisive free-to-play model. Electronic Arts attempts both with the anticipated Real Racing 3, and largely succeeds on both fronts, delivering a hugely impressive free racer. You've never played a free mobile racer that's half as robust or refined as Real Racing 3. Building upon the fantastic previous iteration, the game pumps even more gloss and detail into its simulation, providing a great sensation of speed and realism as you blast through real-world tracks in licensed super cars.
It's rare to hear one of Apple's partners speak publicly about the company, but it's rarely positive, especially when Cupertino's often draconian policies are being discussed. Imagine our surprise to hear a European carrier CEO describe Apple as much easier to get along with now! What's the reason behind the change? You'll have to read on to find out...
The world has been forever changed by a zombie outbreak, and your only means of escape has crashed in the middle of a field crawling with the undead. As the zombies close in, there’s just one course of action available: sprint toward a radio antenna on the distant horizon, the sound of your own labored breath echoing in your ears, and do your best to dodge the flesh-eaters as they stumble out of the fog and rise up from the tall grass. Your predicament is hopeless; eventually they’ll catch you, and the last thing you’ll hear is your own screams. The only real question, as Into the Dead demonstrates, is how far you can get before that happens.
J. R. R. Tolkien's The Hobbit is a fount of inspiration, and beyond upcoming Hollywood blockbusters, there's sure to be no shortage of tie-in video games. But considering the amazing reference material – a tale of adventure with dwarves and goblins – it's a shame The Hobbit: Kingdoms of Middle-earth is so unabashedly boring. It's a typical, free-to-play conquest sim with a veneer of Tolkien influence.
My Little Pony - Friendship is Magic shines right out of the gate, but it loses its gleam when you hit the inevitable paywall. The core of the game -- building and expanding a town -- is fun and compulsive, while the repetitive mini-games are short enough to be only slightly annoying after prolonged play time, plus Gameloft pulled out all the stops in presentation. But your progress gets heavily stilted if you don’t shell out for in-app purchases, and it appears impossible to finish the story without spending big money.
If you ever wanted to see how the pairing of minimal effort and a free-to-play model could decimate a play experience, NFL Pro 2013 may be the greatest example to date in any genre. It's a disaster in nearly every respect. NFL Pro 2013 has the real-life teams, but not the players, stadiums, or schedules, instead substituting laughable fake names and generic faces for the identical-looking player models. But that's not nearly the worst of it. As a wildly cynical freemium offering, you'll have to use your limited in-game currency to purchase even basic plays in the middle of a game.