It's rare to hear one of Apple's partners speak publicly about the company, but it's rarely positive, especially when Cupertino's often draconian policies are being discussed. Imagine our surprise to hear a European carrier CEO describe Apple as much easier to get along with now! What's the reason behind the change? You'll have to read on to find out...
The world has been forever changed by a zombie outbreak, and your only means of escape has crashed in the middle of a field crawling with the undead. As the zombies close in, there’s just one course of action available: sprint toward a radio antenna on the distant horizon, the sound of your own labored breath echoing in your ears, and do your best to dodge the flesh-eaters as they stumble out of the fog and rise up from the tall grass. Your predicament is hopeless; eventually they’ll catch you, and the last thing you’ll hear is your own screams. The only real question, as Into the Dead demonstrates, is how far you can get before that happens.
J. R. R. Tolkien's The Hobbit is a fount of inspiration, and beyond upcoming Hollywood blockbusters, there's sure to be no shortage of tie-in video games. But considering the amazing reference material – a tale of adventure with dwarves and goblins – it's a shame The Hobbit: Kingdoms of Middle-earth is so unabashedly boring. It's a typical, free-to-play conquest sim with a veneer of Tolkien influence.
My Little Pony - Friendship is Magic shines right out of the gate, but it loses its gleam when you hit the inevitable paywall. The core of the game -- building and expanding a town -- is fun and compulsive, while the repetitive mini-games are short enough to be only slightly annoying after prolonged play time, plus Gameloft pulled out all the stops in presentation. But your progress gets heavily stilted if you don’t shell out for in-app purchases, and it appears impossible to finish the story without spending big money.
If you ever wanted to see how the pairing of minimal effort and a free-to-play model could decimate a play experience, NFL Pro 2013 may be the greatest example to date in any genre. It's a disaster in nearly every respect. NFL Pro 2013 has the real-life teams, but not the players, stadiums, or schedules, instead substituting laughable fake names and generic faces for the identical-looking player models. But that's not nearly the worst of it. As a wildly cynical freemium offering, you'll have to use your limited in-game currency to purchase even basic plays in the middle of a game.
The design philosophy behind many free-to-play games seems to be latching onto players’ bank accounts and doing as much damage as possible. This is usually achieved by limiting essential resources, or by holding the shiniest, most powerful items behind a fat price sticker. This is all fine and well, so long as the core mechanics remain fair and engaging. That's not the case with Monster Paradise.
Cuban refugee Tony Montana emigrated to the United States in 1980. He soon dealt, murdered, and swindled his way to the top of Miami's booming cocaine industry. Before an infamous last stand alongside his little friend, Montana's reckless determination earned him all the pleasures of a king. It's a shame, then, that Scarface for iOS rejects the spirit of Brian De Palma's classic film, road-blocking anyone looking to dedicate time and hard work in pursuit of the virtual dream.