A badger cub is lying on the floor of a cave, deathly grey and lethargic, starving to death, and surrounded by whining, whimpering siblings. The mother badger digs up a nearby turnip and dutifully feeds her cub. At it eats, color floods back into its furry, striped body, and the rejuvenated clan sets off in search of a more sustainable den. The first thirty seconds of Shelter, a new Mac stealth game from the Swedish outfit Might & Delight, tell players everything they'll need to know in the adventure ahead: Food is scarce and death is plentiful, and your clutch of badger cubs will fade – figuratively and literally – if not regularly plied with carrots, radishes, mole rats, and frogs.
The iCade began life as an April Fool’s joke, but the real-life miniature arcade cabinet that followed proved anything but a gag, delivering a Bluetooth controller that blended function with ample nostalgia. Following the original unit’s success, ION Audio is back with a pair of new control options for iOS devices.
When it comes to supporting a robust community of console gamers, Microsoft's Xbox Live pretty much sets the standard. Valve's Steam service has long ruled the roost in regards to the PC games community, and the same may be said of Steam-capable Mac games. But with the release of Mountain Lion, Apple hopes to draw the attention of Mac gamers to its previously-only-on-iOS Game Center. After fooling around with the application for a while, it's clear Game Center for Mac has potential, but there's an extreme void of currently compatible titles.
Boy, those new iPads sure are hot stuff, huh? Hot selling items that seriously get hot when you use them. Apparently Retina Display does come with its prices, and all those pixels generate a lot of heat. So, there's plenty of heat where Cupertino is concerned.
Sony’s PS Vita finally saw it’s official North American release last week, prompting glazed eyes and hungry salivation in gamers across the continent. With it’s speedy four core ARM A9 processor, 512MB of RAM, 128MB of VRAM, multiple input options, as well as built-in GPS, 3G and Wi-Fi connectivity, the Vita is currently the most powerful handheld gaming platform available to consumers.
That said -- as any kid with a cardboard box and a head full of dreams will tell you -- you don’t need the most powerful gizmo in its class to have a great time. With this in mind, we decided to take a look at how the PS Vita stacks up against our favorite portable gaming platform: iOS on iPhone, iPod touch, and iPad. After spending a week with the PS Vita, and a number of years with iOS, here’s what we found.
Faraway has been in the works for some time, but for many, the upcoming indie game first appeared on the scene a couple months back with the release of the alluring teaser trailer included below, which shows essentially nothing of the gameplay experience, yet still hooks viewers with powerful text, audio, and imagery. Luckily, after playing numerous rounds of Steph Thirion's game at the Fantastic Arcade portion of Fantastic Fest in Austin, Texas this past weekend, I can safely say that the hype built by that slick trailer is well-deserved, as the engaging constellation-creating game is a true standout on the upcoming iOS horizon.
I caught up with The Game Bakers team at the Penny Arcade Expo (PAX) in Seattle this weekend, and according to Leprince, they were attracted to the iPhone and App Store by the quality and accessibility of the games, but found themselves hoping for a bit more depth from some of the headline titles. Squids is their response, as its vibrant cartoon-like style fits in well with the top casual offerings on the iPhone and iPad, yet it includes deeper layers of customization and strategy that reward dedicated play and tactical thinking.
Canabalt has been an addicting Flash browser-based game for some time, but the iPhone and iPad version of the game changed where we could play this game. Now, thanks to the Indie iPhone Holiday Sale, the developers have been able to give 1/3 of the profits from the game to charity this holiday season.
Papa Sangre by Somethin’ Else may be about the strangest game you’ll play this year. Built entirely around the concept of sound, with an incredibly simple visual interface (just a directional wheel and two foot icons to use to walk in that direction), the game places you in a series of scenarios where you’ll have to escape from various rooms using only the acoustic information available to you.
That being said, here are some tips, tricks and somewhat-sensible-advice for mastering one of the strangest games yet for the iPad.
After an enormously successful run on the Windows, Linux, Mac OS X and Wii platforms, 2D Boy’s “World of Goo” has finally made its way to the iOS platform and is now available for the iPad. After several amazing, mind-shattering hours of World of Goo goodness, here's what we came up with make your own World of Goo experience amazing.