Speedy hack-and-slash ninja affair Shadow Blade and the remastered iPad version of RPC classic Baldur’s Gate II lead the week’s offerings, which also includes promising entries like Super Sanctum TD and Lost Yeti. Be sure to keep an eye out for full reviews of some of these titles in the coming days, and then check back next Thursday for an all-new list of notable games to consider.
Archangel's foundations are simple but strong. Shaken from your thousand-year slumber by the yammerings of demon neighbors, you slap on armor and get to the business of shutting them up. Your groggy attacks as you recall your moves yield one of gaming's best excuses for learning new skills within the early minutes, but it ultimately means little as most hints of a story vanish before the primal impulse to hack and slash. It's faux-Diablo on a touch screen, in short, and the concept usually delivers.
It was an anniversary week with the iPhone celebrating its seventh birthday and we've got the Mac closing in on its 30th later this month. Yes, January has been good for Apple fans. Unfortunately, we don't have any good news on the iWatch front for you just yet. Nevertheless, this week, like nearly every week, there was something cooking on the old news front. Let's see what's what.
Apple's so-called iBeacons have only been out for a short while, but as MacRumors reports, some developers are already testing their potential for mobile gaming. In an interview with Re/code, Dave Bisceglia, CEO of The Tip Lab, outlines some of the ideas for how this the technology could work for location-based games.
Few games can command so bold a spot in the history of games as Pac-Man, and if you've never played the legendary game in all the years since its release back in 1980, you'll be happy to know that you can pick it up for free this week on the App Store. No more buckets of quarters, no pricey iOS downloads. Now, you have no excuse.
Following the holiday break and a very quiet first week of the new year — which brought us just a handful of releases, like Sonic & All-Stars Racing Transformed and Lyne — we’re back with our first weekly roundup of 2014. Luckily, there’s a much larger and more interesting slate of new releases out today, including the tank-blasting Battle Supremacy (from the makers of Sky Gamblers), Adult Swim’s Castle Doombad, and Joe Danger Infinity.
One upon a time, just a few weeks ago to be precise, your only options for a quality, Made-for-iPhone gaming controller were the peripherals from Logitech and MOGA that clamped onto your device. But if you're used to gaming with a slightly more compact experience, today SteelSeries announced its Stratus controller for iOS 7, a wireless dual-stick controller that resembles the beloved gamepad for the Xbox.
Our monthly recap looks back at the games we reviewed during December, with a total of 22 iOS and Mac games presented here in bite-sized, to-the-point encapsulations. And if you want to read more, simply click the link on each slide to read the full critique and find the link to purchase each game. The year ended with a bang thanks to several notable releases, including the first episodes of République and The Walking Dead: Season Two, along with Grand Theft Auto: San Andreas, Colossatron: Massive World Threat, and some surprising under-the-radar releases. Before the barrage of 2014 releases begins, look back on last month’s games and see what you missed!
Free-to-play games aren’t exactly a new phenomenon on the App Store, but it felt like the balance of power really shifted away from premium affairs in 2013, with a much larger chunk of the notable new releases each week favoring the freebie model — even those from developers that had seemingly thrived with paid games in the past. While there’s still plenty of grating, energy-limiting, and paywall-inhibiting junk in the free mix each week, the surge of noted creators embracing the model means that there’s also quality to be found. Here are our picks for the 25 best free games released in 2013 for iPhone and/or iPad, which cumulatively deliver loads of entertainment without demanding a dime in return.
We said it the last time we did one of these, but it bears repeating: Mac gaming is getting better by the year, with big AAA-style games making the leap from PC and consoles much more quickly, and indies embracing the platform more readily than ever. We’ve got a great mix of both on our list of The 10 Best Mac Games of 2013, with glossy first-person experiences, utterly charming 2D titles, and even a couple of late ports of no-doubt classics that we’d been dying to play on Mac. If you’re looking for the most memorable games that the Mac has had to offer in recent months, then there’s no better place to start than here.