BeaverTap Games gained notoriety for its speed-centric platformer, Mikey Shorts, as it was one of the rare side-scrolling iOS action games to nail a control scheme without compromise. Now the titular lead is back with a new mechanical twist in Mikey Hooks, and while his latest move doesn't feel quite as polished in use as his old ones, the game still shows impressive platform-action chops.
We're getting closer and closer to Apple's fall event, which means more rumors are cropping up, leaks are making headlines, claimed leaks are competing for news cycle oxygen, and jockeying for a little time on Apple's hobby TV box thingamajig is becoming more interesting. Did you miss any of that this week? Well, climb aboard, kids, because we're gonna do the news in ten.
If you're the sort who follows eSports, Blizzard Entertainment's got a nice surprise for you. Ahead of the StarCraft II World Championship Series (WCS), the Irvine, California company best known for its Starcraft, Warcraft, and Diablo franchises has released an iOS app that will stream both live and archived videos of matches throughout the weekend.
Each week, we highlight a selection of the most interesting, exciting, and unique new iPhone, iPad, and iPod touch titles released on the App Store. EA's long-awaited Ultima Forever: Quest for the Avatar headlines the week with its release in the United States, while Amateur Surgeon 3, Mikey Hooks, and Worms 3 offer follow-up entries to some established iOS favorites. And we've also got a handful of totally new games in the roundup this week.
Rymdkapsel is what we imagine playing an isometric, real-time strategy space game on the Atari might have been like back in the day – if the genre had existed then – and it's fabulous. The complexities that come from gathering resources, expanding your space station, generating new minions, and defending your galactic turf from waves of invading aliens contrast wildly against the simple 8-bit style aesthetic and tightly focused scope. There's a certain charm to its simplicity, but enough depth to back it up and keep you immersed in the fascinating task of building out your tiny space station empire.
There's apparently still a lot of you running around with older iPad models out there, and quite a few of you were disappointed to learn that Deus Ex: The Fall wasn't playable on the iPad 2 despite Square Enix's original marketing to the contrary. Fortunately, today Square Enix proved that the original listing wasn't a typo after all, as the famed publisher announced full support for the iPad 2 in the recent patch notes.
Following a tutorial outlining its unique controls, The Drowning tasks you with a reasonable mission for a game about shooting zombie-like creatures: Clear out the area around a potential headquarters. Two minutes later, you might be confused as to why it's over when there are still enemies to slay. Soon, it becomes clear that that's all there is to the game's approach – a series of two-minute time attacks against endless waves of brain-dead enemies. It's not really a bad thing, as it keeps the game playable on the go, but you'll soon find that freemium drawbacks stack up in a hurry and take away from the enjoyable and uniquely controlled combat within.
Since film reboot The Muppets was released in 2011, the furry creatures have skyrocketed back to a level of popularity they haven’t enjoyed since the 1980s. My Muppets Show gives players the chance to put on their own titular performance, inspired by the classic television series, by tackling myriad tasks around the stage. While the Muppets themselves are true to form, the gameplay is of an ilk we’ve seen many times before with no real improvement on the basic design.
If imitation really is the sincerest form of flattery, it’s almost impossible not to see Pivvot as a response to the abstract dodge-or-die arcade design of Terry Cavanagh’s indie hit Super Hexagon. Both games require you to rotate a small on-screen point around randomized geometric shapes flying at you from changing directions. Both also use increasing speeds and nervy, thrumming soundtracks designed as much to distract as thrill. But where Hexagon’s tension and fear came from the panic of trying to guess (and keep pace with) its breakneck shape changes, the linear track Pivvot runs on changes its feel a bit.
It looks as though EA Maxis will be living up to its promise that we'd see SimCity 2013 for Mac by August, after all. Barely, anyway. As reported by Polygon, EA Maxis announced today that the long-delayed release of the game's Mac version will arrive on Aug. 29.