Mac gamers aren't quite the mythical breed that they used to be, and it looks as though Apple itself is finally starting to catch onto that development. As AppleInsider reports, Apple held a 45-minute-long meeting at WWDC focusing on supporting licensed third-party gaming controllers for iOS 7, outlining the promise of the new APIs and even presenting some prototypes.
We'll come right out and say it: Marvel's Avengers Alliance can be a chaotic mess in moments. First finding life as a casual Facebook social game, this superhero-themed RPG battler gets off to a rocky start, thanks to complex underpinnings that are awkwardly explained and an obtuse storyline that feels utterly disjointed at best. When character interactions aren't dripping with clichés, they sometimes lack coherence altogether. Despite all of this, there's something about the nerdy RPG combat between classic superheroes and oddball foes that still strikes a chord.
Gameloft's Modern Combat first-person shooter series does its best Call of Duty impression year in and year out, but while it might seem like obvious mimicry, there's really nothing that comes close in the genre on the App Store – certainly not when it comes to the series' excellent online multiplayer action. Last fall's Modern Combat 4: Zero Hour also delivered the strongest single-player campaign to date, and our hands-on time with the forthcoming Modern Combat 5 makes it seem like it'll only continue that trend.
Mousechief’s 7 Grand Steps is an intricate mix of strategy board game and family management simulation – with the look of an antique coin-op fortune-telling machine – that tasks players with guiding a family, generation by generation, through 5000 years of human history. That family will contain farmers, doctors, empresses, and priests, all of whom fall in love, have children, make friends, and fight with their siblings. And all of them will die – by starvation, war, or pestilence. During the Sack of Rome, marauding Goths slaughtered Faustine, our most successful family member, at the height of her power in the Imperial Senate.
A pirate-themed match-three puzzle game on iPhone and iPad? Sure, it's been done before, but rather than sticking to the status quo, Scurvy Scallywags throws all kinds of crazy ideas onto the pile. Combating, collecting, crafting, and combo-chaining your way across the salty seas is a collective task overflowing with quirky pillaging and plundering aplenty, and we'd expect nothing less from Monkey Island series creator Ron Gilbert and his co-conspirators at Beep Games.
EA Maxis announced today that the release of the Mac version of its new SimCity game will be postponed until August, citing the need to make sure it's "ready for prime time." Considering the rough reception the PC version received on account of server issues and connectivity problems after its launch in March (even to the point of forcing Maxis to temporarily disable crucial aspects of the game), that's probably a good idea, to put it lightly.
When you begin a game of Stickets, the emptiness of its 5x5 grid is a vast expanse of possibility. You have four shapes, all L-blocks made up of three squares each. These squares alternate in color between three set tones, with the palette randomly ordered. Each L-block, unable to be rotated, can be placed anywhere on the screen as long as there’s room to accommodate its shape, and when placed it plays an ambient tone. Once on the grid, the block is replaced with one of a different color arrangement, with the same rotation. Your sole objective: Make three or more squares of the same color touch so you can clear them from the board. There’s no timer, and the only score is the number of moves you manage to rack up. What do you do? Stickets' total lack of forgiveness generates a brilliant iPhone puzzle experience.
So a dwarf, an elf, a wizard, and a berserker walk into a bar [cue cheesy sitcom laugh track]. Admittedly, there's nothing particularly revolutionary about the way Warhammer Quest's quartet of generic protagonists gallivant away on catacomb-clearing, monster-carving adventures across the brooding fantasy landscape. But this turn-based dungeon crawler based on the mid-'90s RPG tabletop board game doesn't disappoint with its flashy presentation, excellent storytelling, and satisfying creature-pummeling combat.
World War Z for iOS may not feature Brad Pitt or focus on specific events in the upcoming film adaptation of the bestselling novel, but it does create the ideal environment for drawing you into the apocalyptic world envisioned by author Max Brooks. Unlike most movie tie-ins, World War Z is more than interactive propaganda, and will please both fans eagerly awaiting the film and gamers looking for a solid mobile action shooter.
The App Store is a wonderland of diverse gaming goodness, including deeply absorbing role-playing and strategy games, gripping narrative experiences, and titles that let you build up a character and skills over a large stretch of time. But for many of us, the games we turn to the most are the ones that offer immediate, short-term thrills – the games we can play for a few minutes at a time with minimal hassle, but which are entertaining and engrossing enough to play for much longer when desired. For those needs, we present the 25 best quick-hit games for iPhone and iPod touch, all of which let you play a game, level, race, or round in a few minutes or less. When you need to fill a short stretch of your day, these are the games you'll want.