More and more PC games are slowly making their way to the Mac. Games like Portal made their way with Steam, but there's one game that has been MIA. That's right, there's no Mass Effect 2. This game has been available for Windows, Xbox 360, and the Playstation since January, but no love has been given to one of our favorite platforms, until now.
Epic Games, the brains behind popular games like Unreal Tournament and Gears of War has decided to compete with gaming companies on the iPad, iPhone, and iPod touch by bringing games to iOS devices that push the hardware. In an Interview with Gamasutra, Epic's studio president, Mike Capps goes into more detail about the expansion to iOS devices.
This long weekend, most of us will be down by the lake enjoying noodle salad. However, some will spend the upcoming long weekend bidding adieu to the summer by brewing up a symphony that features the dulcet sound of pew-pew-pew. If you belong to the latter group, this post is for you: On-demand cloud gaming service OnLive is discounting all of their cloud-based gaming offerings by half over the Labor Day Weekend.
It looks as though Apple users, a typically intelligent, tech-savvy and genteel lot (yes, we're stroking our own egos here,) can add another particular to their growing list of resume foibles: 31337 6@/\/\3®. That's 'elite gamer' for all of you out there that don't hablas l33t speak. According to a monthly survey conducted by the game mongers at Steam, a growing number of the individuals enjoying their services are doing so on Apple hardware.
A child born on the day the original StarCraft was released is now a gawky, braces-wearin’, growth-spurtin’ 12-year-old. While that’s a sobering thought for us older gamers, and a ridiculous time to wait between for a sequel, the fact remains that StarCraft and its Brood War expansion pack helped define the real-time strategy genre, and the long-anticipated StarCraft II: Wings of Liberty is absolutely worth the wait.
You know the iPhone is very powerful, but did you know that it can handle some of id's really graphics intensive games, too? John Carmack, the man who brought Doom to our hearts and to our computers, demonstrated Rage on the iPhone during his keynote speech at QuakeCon 2010. The game was running at a very normal 60 frames-per-second, better than the abilities of the Xbox or Playstation 2.
Carmack's demonstration only shows what the iPhone hardware is truly capable of, especially now that the processors are getting beefier with each iteration. The game was shown demonstrated on an iPhone 4, but it could probably, very easily, run on an iPhone 3GS.
In a strange new patent by Apple, the company has discovered a way to make you the star of your own comic book. The patent, which was revealed by Patently Apple, describes a potential app that could take your game play history and compile it into a comic book that you could edit, read, and share with friends.
Isn't it nice when a company can step forward and admit that they've gotten something wrong? The folks over at TUAW are reporting that two of the biggest names in the video game industry have been busy licking their wounds and learning from their mistakes after somewhat dismal showings in the iTunes App Store.
With this week's refresh of the iMac and Mac Pro line, Apple chose ATI graphics cards, no longer offering even an option of NVIDIA graphics. There's a lot of rumors as to why Apple made the switch to ATI-exclusive graphics, but new speculation leads to believe that Apple was able to achieve a larger graphics performance boost from the ATI cards instead of NVIDIA cards.
Today’s Game Time is a short one, as all gamers should be playing StarCraft II: Wings of Liberty. But between Zerg rushes and Firebat flamewars, we’ve got you covered with some seriously fun games. This week we’ve got Zombies, Aliens, and Governments.