It's become increasingly popular to try and shoehorn console-style shooters onto iOS, but there's still something to be said for building a game around a system's limitations, rather than ignoring them. With that in mind, Frontline Commando: D-Day might look like a World War II-themed third-person shooter with (presumably) kludgy controls, but it's actually an arcade-y series of shooting galleries linked by auto-runner sequences. That combination creates a streamlined experience that lets us focus on what really matters: ducking behind cover and popping up just long enough to shoot Nazis in the face.
In honor of Skynet going online, we decided to pay special attention to machines and the chaos they create in this week's Game Time. Sure, there's a bit of irony in an Apple-centric mag covering the possibility of machines being evil, but we consider it our duty to our readers to report our findings.