John Carmack and his studio, id Software, have achieved some of the most stunning advances in the history of video games in the past 20 years, and they're generally regarded as graphics geniuses. So when they talked about the graphical capabilities of tablets, our interest was piqued.
Apple’s iPad 2 is finally in the hands of enthusiastic customers -- and gamers are most certainly among them. In addition to a faster dual-core A5 processor and a new graphics engine that claims a nine-fold improvement, the iPad 2 is also now rocking a gyroscope, which iOS developers are already starting to take advantage of.
Here’s a look at the few, the proud, the first barrage of gyroscope-enabled games that have arrived with the iPad 2 -- as well as a few iPhone 4 classics to tide you over while developers work to update their HD equivalents.
If you want to gain a deeper understanding of what it takes to make a bleeding-edge iOS game, you can take a multi-year course on software development, or you can devout a few well-spent moments of your time to chat with John Carmack. Some of you out there may not be familiar with his name, but you’ll most certainly be aware of his work. As the lead designer on groundbreaking games such as Doom, Commander Keen and Quake, Carmack and id Software have helped to define the modern video game. Yesterday, Carmack’s latest creation--Rage--was made available in the iTunes App Store for all iOS devices. Despite his busy schedule, Carmack took the time to speak with us about the game.
Halloween now be a distant memory, but the folks at iD Software are ready to tickle your fear fancy with the release of RAGE for iOS, available in two universal app versions, one of which ups the ante on high resolution textures for newer devices.