Six years ago, ROBLOX started attracting younger gamers – generally between 8 and 14 years-old – to its user-generated, massively multiplayer world. While it's easy to draw some comparisons to the block-based concept of Minecraft, ROBLOX separates itself by allowing users to create entire games for others to play. Today, ROBLOX has launched the mobile version of its unique platform to the iOS format, bringing with it millions of user-generated levels and opening up possibilities for creativity to an even wider audience.
You can’t call yourself an Apple and Steve Jobs fan without knowing of Robert X. Cringely’s famous interview, which was part of Triumph of the Nerds, a documentary released in 1996. But this was only a tiny portion of the meeting Cringely had with Jobs and sadly, the original footage somehow disappeared--until, by some odd coincidence, a VHS copy of the entire interview was discovered in the director’s garage the week of Jobs’s passing. Trying to improve its quality for a theatrical release was no easy task.
This month Mac|Life had the opportunity to sit down with internet phenom iTrevor and ask the life and times of the youngest iCelebrity we know. We asked him everything from his favorite video to where he finds inspiration. Hit the link to watch our interview.
When people think of Apple, they tend to think of Steve Jobs. So linked are the man and the company, that when his health takes a dip, so too do the fiscal fortunes of all that he's built. Confident, polished and well spoken, Jobs rarely flounders in the public eye. If you set your Wayback Machine for a trip to the late 1970s, however, you'll find evidence to support the theory that true greatness is not born but honed over time. Ladies and Gentlemen: for your viewing pleasure, we present to you Awkward Steve Jobs!
Even if you’re just a casual gamer, you’ve probably heard of PopCap Games -- at least by some of their game titles alone. The company’s blockbuster hits include Bejeweled and Plants vs. Zombies, and their CEO recently sat down for a chat on the state of iOS gaming and more.
As previously announced, Apple CEO Steve Jobs took the stage Tuesday night to kick off the eighth annual D: All Things Digital conference (aka D8), and he chatted with his hosts on a range of topics past, present and future.
Apple CEO Steve Jobs will take the stage Tuesday night as the annual D: All Things Digital event kicks off today at an exclusive resort in Ranchos Palos Verdes, California, just 30 miles south of Los Angeles.
Valve's announcement that their Steam service would soon be available to
Mac users is huge news to the Mac gaming community. While the iPhone
and iPod touch have taken off as gaming platform, the Mac has languished
in a sort of gaming limbo. Sure we get games, but they're usually a few
months--or even years--behind the Windows version and some games are
announced and never materialize. With today's announcement, The Mac has
taken another step to becoming a real gaming gaming platform.
had a chance to talk Steam's Project Manager, John Cook about their
move to the Mac platform, the future of Steam and Valve on the Mac,
third-party developers and native- versus Cider-ported games on the
Don’t get us wrong, we appreciate tasty eye candy like Avatar. But
documentaries tend to be the films that really amaze us. The impact of
the right story told by an artist compelled to share it tends to stay
alive in our hearts and heads long after we’ve forgotten whatever passed
for a plot in the big blockbuster productions.
And our fondness
for documentaries and independent film makers was deepened this year
when we found out that nine of the ten Oscar nominated documentaries in both the
"Documentary Feature" and "Documentary Short" categories were made using
Apple’s Final Cut Pro software.
Some of the 2010 documentary
nominees kindly took time out of their busy Oscar weekend to talk to us
about their films and how they made them.