Apple cofounder Steve Wozniak continues to be a force in news this week, and this time it's thanks to some new insights on Apple's early days that he shared with Bloomberg Businessweek. Apple ranked #10 on the company's list of the "The 85 Most Disruptive Ideas in Our History," and Woz shared some insights into his relationship with Steve Jobs and the development of the Apple I.
Apple design chief Jony Ive made a special appearance at London's Design Museum yesterday, where he covered multiple topics with museum director Deyan Sudjic and provided some insight into the design process of Apple.
It's a question many of us have asked ourselves at one point or another since Steve Jobs passed away in 2011: Is Apple still the design leader it once was? Apple's design chief Jony Ive certainly seems to think so, or so he claims in an Q&A with the New York Times on the heels of the Gray Lady's larger piece on Tim Cook. Not only is Apple's approach to design in a good place, Ive says, but the company is about to extend it to products with "materials we haven't worked in before."
Nine Hours, Nine Persons, Nine Doors — also known as 999 — grabbed attention for its brutal plot, devilish mysteries, and compelling characters when it hit the Nintendo DS in 2010. On March 17 the title is scheduled to make its iOS debut as 999: The Novel, and we’ve enlisted director/scenario writer Kotaro Uchikoshi to explain why you should care about the story’s unique cast.
Shovel Knight — a side-scrolling, retro-styled action game that successfully earned more than $300,000 on Kickstarter back in April — is on its way to Mac. The development team at Yacht Club Games is currently hard at work on the title, preparing it for a tentative holiday 2013 release, but company “captain” Sean Velasco took some time out of his hectic schedule to tell us why we’re gonna dig this whimsical, retro-inspired adventure.
Six years ago, ROBLOX started attracting younger gamers – generally between 8 and 14 years-old – to its user-generated, massively multiplayer world. While it's easy to draw some comparisons to the block-based concept of Minecraft, ROBLOX separates itself by allowing users to create entire games for others to play. Today, ROBLOX has launched the mobile version of its unique platform to the iOS format, bringing with it millions of user-generated levels and opening up possibilities for creativity to an even wider audience.
You can’t call yourself an Apple and Steve Jobs fan without knowing of Robert X. Cringely’s famous interview, which was part of Triumph of the Nerds, a documentary released in 1996. But this was only a tiny portion of the meeting Cringely had with Jobs and sadly, the original footage somehow disappeared--until, by some odd coincidence, a VHS copy of the entire interview was discovered in the director’s garage the week of Jobs’s passing. Trying to improve its quality for a theatrical release was no easy task.
This month Mac|Life had the opportunity to sit down with internet phenom iTrevor and ask the life and times of the youngest iCelebrity we know. We asked him everything from his favorite video to where he finds inspiration. Hit the link to watch our interview.
When people think of Apple, they tend to think of Steve Jobs. So linked are the man and the company, that when his health takes a dip, so too do the fiscal fortunes of all that he's built. Confident, polished and well spoken, Jobs rarely flounders in the public eye. If you set your Wayback Machine for a trip to the late 1970s, however, you'll find evidence to support the theory that true greatness is not born but honed over time. Ladies and Gentlemen: for your viewing pleasure, we present to you Awkward Steve Jobs!