This week we're taking dedication to the next level. Anything that makes us want to use exclamation marks and talk like the dude in the Bowflex commercials is fair game this week, when we're whipping out the most hardcore games you've ever played. We take a look at Mortal Kombat (with fatalities! and blood!) to Line Surfer (get crushed by waves!) and then check out an extra secret contender that might just be the most hardcore game of all time. This week's Game Time is not for the feint of heart.
Some apps are just too easy. With only a screen to tap, they simplify their button layouts to mind-melting simplicity or just dumb any instance of genuine difficulty down to make it more casual. Not Line Runner.
I’ve never been big into MMOs. I don’t want to pay a subscription and the hanging carrot gameplay and ominous warnings from friends (“promise me you’ll never play an MMO”) made them sound less than appealing. So when I heard Gameloft was making a World of Warcraft spinoff, I didn’t really care. But then things changed.
Want to feel good about yourself? Like really, truly good about yourself? Just play one of this week's games. Nothing like guiding a Candy Train to safety or throwing a stapler at a coworker to validate one's self-worth.
The thing about iOS apps is that they're constantly updated. If we post a review, it's almost a no-brainer that an update will go live in a few days seconds. That being said, we can't just re-review every game that gets an update, or the site would be more packed with re-runs than TBS. That said, these are three apps we'd happily re-evaluate.
Remember when your mom used to tell you to go outside and play? Well thanks to the miracle of the iPhone you can go outside and play -- from inside. All it takes is a few apps for you to deceive your family and friends (Hey mom, I just played Frisbee with all my friends). And guess what? They're free right now. Party!
In honor of Skynet going online, we decided to pay special attention to machines and the chaos they create in this week's Game Time. Sure, there's a bit of irony in an Apple-centric mag covering the possibility of machines being evil, but we consider it our duty to our readers to report our findings.
If you've been tracking the progress of Unpleasant Horse like I was, you know the strange and winding road this game has had. And while it took disgruntled employees, a brand new studio, and a rejection notice from Apple, Unpleasant Horse has finally hit the App Store. And it's, well, pleasant.