Physics might not seem like a qualifier that should ever go in front of "games" but the iPhone has other plans. On any given day, there are dozens of "physics games" selling like hotcakes in the iTunes store. We decided to take a look at some of them (and take some liberties with what we defined as physics game). The result has tree forts, motorcycles, and snowboarders crashing onto our iPhone.
If there was a way to subscribe to developers games on iTunes, I would subscribe to these developers without batting my pretty eyelashes. These teams really innovate and entertain on a consistent basis.
In this week's Game Time we decided to take a look at some of the App Store's most adorable animals. The only problem was, we kept bumping into deranged warthogs, upset elephants, and even man-eating bugs. As it turns out, the App Store is a dangerous place. Here's the spectrum of animals you'll likely to encounter.
In this very special edition of GameTime we explore the possibility that the larger a protagonist's head is, the less intelligence required to enjoy the game. Now don't get us wrong, all the games we played for this very special edition of GameTime™ are awesome, but they aren't what you'd call "puzzlers" or "thinkin' games."
Creation is the name of the game with Apple’s revolutionary iPad. Whether you’re creating beats, finger painting, or writing the next great American novel, users all over the globe use the iPad to create nearly as much as they use it to consume media. This week we take a look at three big games that’ll have you creating as much as any creation app in the App Store. The games we chose run the gamut—from spiritual to downright toxic.
After a brief hiatus, GameTime is back and better than ever. This week we’re covering three awesome and supremely polished games. In case you missed it, last week we had an article where users could drop their Game Center IDs to make a few friends; though the contest is over, you can still make some friends here.