Late last week, some rumors began to circulate that Final Fantasy III would soon be getting an iPhone port. However, that's where the news stopped. Two problems arose: A) the news was based off of a scan of a japanese magazine that nobody could read to confirm the news, and B) nobody knew whether the game (if it existed at all) was coming to territories outside of Japan. Today Square Enix offered an official word on the matter, and we can all rejoice in the knowledge that one of the lost Final Fantasy games will find its way to North America on the iPhone.
If you're unfamiliar with Minecraft, suffice to say that it's one of the most unlikely success stories the world of gaming has seen in the past decade. This extremely low-budget, low-fi open world hit has now racked up more than 1.3 million downloads, and that's before the game has technically even released yet (the game is technically still in beta.) Today we got the exciting news from Markus Persson, the founder of Minecraft's developer (Mojang) that Minecraft will be releasing on iPhone and iPad "sometime later this year."
After a successful pilot program last summer, Qantas Airways' low-cost airlines brand Jetstar will be offering iPad rentals for in-flight entertainment, in case flying for hours over Australia's beautiful countryside isn't beautiful enough. The iPads will come preloaded with "movies, music, magazines, books and games," according to the Australian Business Traveller, and will cost AUD$10 for the flight.
Chillingo, the publisher behind games like Cut the Rope and Guerilla Bob, announced that its currently working to bring the B-list first-person shooter Painkiller to iOS platforms. The original Painkiller was developed by People Can Fly for the PC platform and was widely known for its incredibly over-the-top action and violence.
When Apple blocked Google Voice from the App Store, the most hilarious reason they gave was that it replicated a core function of the iPhone. We laughed because there were literally dozens of WebKit based browsers in the App Store, duplicating the functionality of Safari. When Norway's Opera tried to get their browser in the App Store, Apple originally balked, then relinquished. And we celebrated. Well, get out those party hats again because it looks like an upgrade -- a big upgrade -- is coming our way.
Popular adventure game developer Telltale Games has announced that their new game, set in the universe of the seminal 1980s sci-fi flick, Back to the Future, has released to the App Store. If you grew up wishing you could live in a world full of flux capacitors and irritable Libyans then this may be the best chance you'll ever get. Episode 1 features a completely new story set within the Back to the Future universe.
The ink has barely dried on Apple's new App Store subscription feature, one that will allow for magazines, newspapers and other publishers to off varying length subscriptions to users of iOS devices. However, according to various law professors, the new policy has the potential to catch some antitrust flack.
Spacetime Studios has announced that they are working on a follow up to their well-known free iOS massively multiplayer game, Pocket Legends. Rather than a sequel to the successful fantasy game, they're switching genres altogether and crafting a whole new experience, with a science fiction theme. The game is dubbed Blackstar and is tentatively scheduled for release in the second quarter of 2011.
In what can safely be called a "cautionary tale," a young girl named Madison (currently attending second grade) racked up a gargantuan $1400 bill for her parents this week while playing Smurfs' Village - a Farmville-esque freemium online game. The item that caught her eye? Dozens of barrels of delicious, delicious smurfberries.