reports that a new Crowd Source study shows that Blackberry owners
haven't developed long-term affinity for their devices. The study
revealed that 39% of current Blackberry owners said they are "very
likely" to buy an iPhone as their next device. Another 34% said they
expect to try an Android next.
Instapaper Pro has long been a great way to load your iPhone with
content that you can browse at leisure--even if you don't have a
wireless connection. Now they've enhanced it in version 2.2 with
pagination, dictionary (Wiktionary) lookup, an in-app browser, and email
The web is buzzing today with reports that multitasking will be coming
to the iPhone OS at least by version 4.0, and just maybe in 3.2. In
Another iPhone Blog shows a screen shot with an allusion to
Don't let the name fool you. Game Week is serious business. Sure, we get to play tons of cool games for hours on end, letting deadlines slip past, drying out our eyes, staying up late, killing the batteries on our iPhones. But still. Serious, serious business.
Besides, who ever said serious business couldn't be fun at the same time? Some jerk, that's who. So have a little bit of serious fun with the Mac|Life team – we might just let you go first on Mario Kart.
We took some time out with the developers at Mono Touch to discuss their software that allows
developers to create C# and .NET based apps that run on the iPhone and
iPod touch. The app helps independent and big time developers deliver
superb games and applications to the mobile device by offering the tools
to code apps that utilize the iPhone's operating system. Recently, Mono
Touch also released support for the iPad SDK.
For the past twelve years, the Independent Games Festival has been a
platform upon which indie game developers could showcase their work and
receive some constructive feedback in return. The event is held annually
at the Games Developer Conference and is the best place to see
up-and-coming developers strut their stuff. This year, we got to talk to
a developer whose team used Utility on their Macs to produce an
engaging top-down platformer, and two developers who are utilizing the
accelerometer on the iPhone to develop imaginative mobile games.
Don't worry, don't worry, you'll still be able to shut the sound off.
We're just not sure how you'll do it and how quickly you'll be able to
But but but, you say, I've spent hours poring over every physical
detail of the iPad from the photos and there's a little button right
above the volume controls, just like the iPhone. What does that do?
Scene It? is best known as a raucous party game, but with Scene It?
Movies, the series expands to the iPhone with a well-produced package
that maintains much--but not all--of what makes the DVD and videogame
versions such a blast. Like those more robust predecessors, Scene It?
Movies tests your knowledge of films with questions and mini-games,
some of which use actual video clips from blockbusters. Memorable
moments from numerous films appear in these scenarios, followed by
multiple-choice answers that are quickly selected with a touch of the