Don’t call it a port--Street Fighter 4 for iPhone and iPod touch is an
entirely new game with the same look and feel of the console games and
classic arcade cabinets. What’s different, of course, is the way you
play the game. With a bit of added UI ingenuity from the "visual pad"
engine, Capcom delivers a surefire hit that’s definitely going to tire
out your thumbs. Check out our hands-on video after the jump.
What combination of love-to-hate-’em videogame villains could outmatch
the absurdity of a Nazi zombie? That shtick was the backbone for the
incredibly popular (and aptly named) Nazi Zombie bonus mode in
Treyarch’s console and PC shooter, Call of Duty: World at War. After
making millions of dollars on downloadable maps, we can see how a
portable port seems only natural. The enjoyment of the original game,
however, is almost completely buried beneath a heap of flaws.
You know a game like Yahtzee has become part of the zeitgeist when the
immortal vampire queen in HBO’s True Blood is featured playing the game
with her minions (“We play to 6 million”). It’s true, and we must deal
with it: Traditional parlor games like Scrabble, Monopoly, and even
cribbage are hot.
Taito’s Bust-a-Move, also known in Japan as Puzzle Bobble, resembles
the 1996 Mac puzzle game Snood. You fire colored balls at a puzzle of
colored balls, trying to match three and make them disappear. The balls
gradually move down the screen, and if they reach the bottom before you
clear the board, you lose.
Behind the clever name lies well-designed, Risk-like turn-based strategy you can play alone or against humans in a pass-the-phone style multiplayer. Check out Strategery Lite (free) if you're not convinced, but the full version is worth the $2. More after the jump..