Yes, yes, we've got games for you, but first things first. Let's get the business out of the way here first, okay. So we'll hook you up with a great email app and a super clear to-do app (hint, hint) and then we'll get out gaming fingers on. Business before pleasure, little app sale fans, business before pleasure.
Crystal Dynamics' Tomb Raider reboot (newly ported to Mac by Feral Interactive) is a game about searching: for ancient relics, forgotten tombs, and undisturbed grottoes, yes, but also for the self-assurance necessary to transform from a shy archaeologist into a brutal killing machine. Lara Croft's baptism in blood — her own and, often, her enemies’ — takes place on a fictionalized Yamatai, a hidden Japanese island full of pristine forests, snowy mountain ranges, and a sect of violent cultists who worship the shaman-queen Himiko.
For avid gamers who clock major hours in virtual worlds, getting the opportunity to see the nitty-gritty behind-the-scenes work that goes into making these intense interactive experiences is a rare treat. Pulling back the curtain on the inner workings of the game development world, veteran game journalist Geoff Keighley digs deep into the Tomb Raider franchise and unearths some fascinating stories in The Final Hours of Tomb Raider, a multimedia app for iPad.