John Carmack has created some of the greatest video games of all time. He's helmed successful companies, has more than twenty years of experience in the video game industry, pushed the boundaries of iOS gaming with the recent release of Rage. Oh, and he also moonlights as a rocket scientist as the lead engineer of his own aerospace company, Armadillo Aerospace. When this guy talks, people listen.
Apple lifers probably know the story of Marathon all too well at this point. The gaming series that made Mac gaming great in the mid-1990s could now possibly return on the iPad. However, the game's developer has reached a few roadblocks which are preventing the game's release as of now.
After lying dormant for seven years, EA has resurrected the NBA Jam franchise to raucous fan praise this past year. After a new HD version of the game was released late last year on consoles, the series will be migrating to yet another platform, the iPhone. The Fight Night series hasn't been inactive for nearly as long, but it too will be getting an iOS release.
Retro-inspired platformer, League of Evil, has been released on the App Store today. If you were ever a fan of retro classic, Mega Man, or modern classic Super Meat Boy then you'll definitely want to check this one out. At $0.99, this is an extremely cheap way to get your retro gaming fix.
Last week we took a sneak peak at Gameloft's latest high-profile iPhone experience, Sacred Odyssey: Rise of Ayden. Now, after an some enigmatic pre-release hype, Sacred Odyssey is ready for public consumption. We won't know for sure until the review comes in, but this game looks very promising.
The often overlooked, but nonetheless fantastic, Baseball Superstars 2011 has officially gone "free" on the app store. Or as the app-saavy like to call it, "freemium." There will still be costs associated with playing the game, but they will appear in the form of optional purchases to enhance the existing play experience.
If you've followed video gaming for any significant amount of time you'll no doubt have noticed the ridiculously dumb character design some games love to include. We're talking about the bikini-wearing battle mages and the shirtless, manscaped medieval warriors that litter most fantasy games. That's why we're totally psyched for Battleheart.
When iPhone gaming first gained popularity we expected hits like Angry Birds and Doodle Jump, but few people foresaw the large influx of quality RPG experiences. Specifically, the large amount of RPGs that have been coming out of South Korea where mobile RPGs had been popular many years before it caught on in the West. The latest of these so-called "KRPGs" to reach our shores is called Wild Frontier.
At 16 years old most guys are too busy growing bad teenage mustaches and trying in vain to learn the guitar (both in the attempt to woo girls) to be bothered working on anything that could be considered "constructive." Manuel Martinez-Almeida of Spain isn't like most kids apparently. Most of his spare time recently has gone towards the development of his second iPhone game, Infinity Field.