Xyla Entertainment is looking for a few more closed beta testers for the Mac version of their beat-based platformer Rush Bros, so now's a good time to rush to their homepage and sign up. It looks like you'll have a good time if you get in. Reminiscent of the Sonic franchise with its focus on speed, Rush Bros lets you use your own music to alter puzzle-packed levels that you and another player race through simultaneously.
There's no denying that Ms. Splosion Man – a port of the 2011 console original – is an incredibly well-designed platformer. Its 50 lengthy levels are filled with inventively demanding puzzles, it's built around an incredibly fun gameplay mechanic (the heroine explodes to jump or attack enemies), it looks great, and it exudes a constant stream of goofy charm. So it's a shame that on iOS, an otherwise fantastic experience is hamstrung by a couple of key problems.
NightSky is the kind of game that drops you into its world without a whole lot of explanation. Start a new file and you'll see a luminescent sphere, your charge that must be navigated over various physics-based environmental challenges. But you don't need much else to go on, really. In the opaque opening, you wonder over the origins of this mysterious object. Is it alive? Is it a crystal? The answer is unknown. You'll soon find out how effective a premise it is for the game’s atmospheric, ethereal tone.
The Harry Potter franchise has joined the echelon of culturally significant properties inhabited by Star Wars and others, and while the fervor may have subsided slightly since the last film hit the big screen, there’s no denying the Hogwarts crew’s staying power. So, it should come as no surprise that developer Traveller’s Tales has expanded its LEGO games lineup with a second Potter title, LEGO Harry Potter: Years 5-7--a retread of its predecessor’s approach, sure, but there’s still plenty here to attract avid fans.
Meat Boy is nothing more than blood and guts, and he’s certainly not shy about showing it. On his quest to rescue Bandage Girl from the evil Dr. Fetus, he’ll be sawed apart, crushed, blown up with missiles, eaten, burnt to a crisp, melted, and impaled.
Skylanders: Spyro’s Adventure, spun off from the long-running Spyro console series, is a unique mash-up of real-world toy play with a computer game. More than 30 figures (including the titular purple dragon) can be purchased at local toy stores and transformed into playable in-game characters, simply by placing them on the USB-connected Portal of Power accessory included with the game.
This seems to be the prevailing logic of Chillingo's Contre Jour HD, an iOS game in which your goal is to help a gigantic rolling eyeball creature named Petit across assorted surreal landscapes. It's not a simple process; you'll have to collect glowing lights, modify terrain as needed, avoid traps, and use nearby objects such as stretchy (and nonstretchy) tentacles, air geysers, portals, and slingshots.
Anyone with the right tools and a little coding knowhow can probably make an iOS game without too much trouble. Literally thousands of new gaming apps flood the App Store every week -- however, the quality often varies wildly. For every Canabalt and Sword & Sworcery there are probably 50 less quality titles to spend your hard-earned $0.99 to $1.99 on.
Hungry Monsters falls into the latter category: the bastard child of Critter Crunch’s food-gobbling mechanics and the indirect control seen in Yuji Naka’s Ivy the Kiwi, it isn't as well put-together, distinct, or fun as either game.
Reason would have it a game called Mos Speedrun would place emphasis on expedient traversal. In truth, that only accounts for a quarter of the focus of this platformer about a coin-collecting ladybug. Despite its title, this is a speed-run-optional affair.
For whatever reason, beards aren’t particularly common among video game protagonists. Certain stealth or action game heroes sometimes sport them (or at least heavy 5 o’clock shadow) but actual occurrences of thick, hirsute facial hair among leading men are somewhat rare. Whether it’s just an example of the casual influence of hipster aesthetic bleeding into game culture or just a response to Mario, we suspect the developers behind Kami Retro decided to go with a bearded protagonist to add a hair of uniqueness to its familiar design.