Limbo begins in darkness and near silence and doesn't stray much from either over the course of the side-scrolling adventure. It also doesn't feature any text beyond the menu screen and credits, save for a gargantuan neon hotel sign that punctuates the quest, nor does it mention the controls or detail any of the puzzle mechanics you'll encounter along the way. What could feel aimless is instead thoroughly gripping, as Limbo's brilliant and atmospheric quest makes exploring the unknown feel thrilling, terrifying, and ultimately fulfilling.
Limbo, the delightfully macabre sidescrolling platformer that debuted on the Xbox 360 back in 2010, is finally making its way to iOS next week. Considering that developer Playdead announced this morning that it's sold over three million copies already, there's a good chance that you've already played it.
WWDC's annual Apple Design Awards were moved to a prime spot on Monday afternoon, just a few hours after the exciting keynote. Awards were given to 11 gorgeous applications, including student projects, and apps for the Mac, iPhone, and iPad. Find out who won after the jump!