We're anticipating that this puzzler game is going to be as awesome as it's predecessor. And if these teaser images from Gamescom are any indication, we're confident that we won't be let down. All of the photos are from the single player version of Portal 2 and detail the game's beautiful graphics, as well as give a bit of insight into the game's rendering effects. Click the cut to take a look at the photos, and watch footage of Stephen Merchant as Wheatley and Portal 2's rendering effects in motion.
Portal 2 is slated for release February 9th, 2011 for the Mac, PC, Playstation 3 and Xbox 360.
We can't confirm this, nor deny it, but according to Game Informer, Portal 2 is allegedly slated for release on February 9th of next year. Like we said, whether this is true or not is entirely up in the air.
[Update] Valve has gotten back to us and has confirmed that Portal 2 will, indeed, be available through Steam on February 9th, 2011. Now go and mark your calendars.
While Steam on the Mac has only been out for a few weeks, many on the Mac|Life staff have fallen in love with the Valve game, Portal. Yesterday we got a glimpse at the Portal teaser trailer and today we have gameplay footage from E3.
Valve just showed E3 attendees an awesome teaser trailer for Portal 2. Too bad the game has been pushed back, beyond its regularly scheduled due date. Anyway, check out the teaser shown at Sony's E3 keynote. It's definitely something to look forward to in 2011.
Though we've only had Steam for a few weeks, by now the lot of. us have undoubtedly played through Portal's incredibly addicting storyline and figured out that the cake really isn't a lie. Unfortunately, computer gamers everywhere will have to wait even longer to get another slice of cake, as Valve doesn't plan on releasing the sequel until 2011.
Valve's announcement that their Steam service would soon be available to
Mac users is huge news to the Mac gaming community. While the iPhone
and iPod touch have taken off as gaming platform, the Mac has languished
in a sort of gaming limbo. Sure we get games, but they're usually a few
months--or even years--behind the Windows version and some games are
announced and never materialize. With today's announcement, The Mac has
taken another step to becoming a real gaming gaming platform.
had a chance to talk Steam's Project Manager, John Cook about their
move to the Mac platform, the future of Steam and Valve on the Mac,
third-party developers and native- versus Cider-ported games on the