If you approach Trials Frontier as a Trials game (capital “T”), then you’re in for disappointment. Although the game broadly echoes its console counterparts, its soul has been ripped out and replaced with the festering guts of a stinking freemium business model, and then spray-painted in mobile-friendly colors and cuteness. Yes, this is still a physics-oriented bike-balancer, set across ludicrously difficult-to-traverse tracks, but it lacks refinement and elegance.
Nearly everyone likes roller coasters, so you can hardly blame Nutty Fluffies’ carnival-prize stuffed animals for wanting to ride when their theme park is closed. Of course, this being an iOS game -- one made by the studio behind the Xbox 360’s physics-defying Trials series -- it's more than a breezy day in the park for the animals. You must guide them safely through each track by swiping to move the train and collect hearts, but the safety regulations seem nil, so coaster cars can (and will) go flying off the track if you hit a bank too hard or put a little too much speed behind a jump.
After torturing us with its hit sadistic physics-based motorcycle platformer, Trials, developer RedLynx is now going after the casual crowd with MotoHeroz. Its bright visuals and cutesy misspelled title might cater towards the prepubescent crowd, but MotoHeroz is as punishing as the developer's previous output. Luckily, as it was in Trials, a generous checkpoint system ensures that replaying a stage for the hundredth time is just as refreshing as the first.
We love RedLynx for a number of different reasons. It's not just for their iOS classic DrawRace, either. We also, admittedly adore their Xbox Live game Trials HD. Now we're getting word that the developer is hard at work for a brand new iOS title that will be the sequel to the aforementioned game, DrawRace.
Late last year a new motorcycle game showed up on the App Store called iTrials. It was a physics based game in which players tried to complete increasingly insane courses as fast as possible while doing stunts and navigating obstacles. There was just one problem. There was already a game that matched that exact description called "Trials."
An ominous new trailer has appeared for an unknown upcoming iPhone game from the developer RedLynx that teases that it will have 1000 days of gaming content. It's unknown exactly what is meant by this strange announcement, but the trailer seems to suggest that it's some kind of incredibly ambitious downloadable content plan. Or perhaps some type of new procedural generation of levels that creates new content daily.