More than 25 years ago, Mac owners were introduced to Shadowgate — a medieval fantasy quest that overcame its black-and-white limitations to become one of the most immersive and enjoyable graphic-text adventures of its time. On August 21, Shadowgate is coming back, so we're comparing the classic version of the game to its modern counterpart, accompanied by commentary from one of its co-creators.
Prince of Persia has been through more permutations than most game franchises, but even though three radically different visions of its characters and universe have appeared on platforms ranging from the Apple II to current game consoles, the originals still hold up reasonably well. Well enough, in fact, that a remake of the first game (Prince of Persia Classic) was ported to iOS last year, and it's been followed by a similarly styled remake of its 1993 sequel, Prince of Persia: The Shadow and the Flame.
When the Ace Attorney series arrived on the scene several years ago, it was unlike anything that players had previously experienced. Combining the thrills of a TV courtroom drama with point-and-click adventure elements and distinctly Japanese design sensibilities, the series proved that anything--even something as seemingly banal as being a lawyer--could be turned into a great video game if it was handled correctly. Now the series is back, and in some ways better than ever, with Phoenix Wright: Ace Attorney Trilogy HD.
Giving a heavy nod to Ridley Scott's oh-so-creepy Alien film series, Alien Breed delivered a good dose of top-down sci-fi arcade adventure back when it first came out for the Amiga. Its portable debut is punctuated with plenty of crawly beast-blasting fun that spans the original game, an updated special edition, and a handful of all-new levels created for its iOS release. While the formula feels a little dated, there's still plenty of pull left in this intense bid for survival amidst the horrors of deep space.