Even more so than the middling Angry Birds Star Wars II, Angry Birds Go! feels like an elaborate advertisement for other products rather than a purposeful game. The ever-in-vogue kart racer spinoff is tied into a series of marginally useful Telepods toys, and also tries to sell its soundtrack from the menu screens. But this free-to-play affair takes things much further via the introduction of sponsored boosts. Want to keep your kart from breaking down during a race? Use the State Farm Insurance power-up. Much more galling is the Goldfish-branded speed boost, which shoots a stream of virtual cheddar crackers behind your kart for the entire race. No, really.
Love 'em or hate 'em, Rovio's Angry Birds are here to stay as the modern-day equivalent to classic video game legends like Pac-Man and Space Invaders -- but the latest iteration offers a whole new way to play.
By now you've probably heard the news: Apple has confirmed its rumored media event for next Tuesday, Oct. 22, as speculation ramps up about exactly what Cupertino has in store for the rest of the year. There are certainly a lot of possibilities, with new iPads and a release date for OS X Mavericks and the new Mac Pro at the top of the list. Our personal wish list? Overhauls for the existing iWork, iLife and Aperture applications, which are long overdue. Hey, we can dream, can't we?
Angry Birds Star Wars II is once again a colorful, pull-and-fling interpretation of the films, this time focusing on the events and characters of the prequel trilogy. But while it's another amusing, well-produced nod to the Star Wars franchise, the quality of the core game experience lacks that inspired edge of its predecessor. In fact, it lacks nearly any edge at all, as the expected puzzle-solving aspect that typically defines Angry Birds is rarely seen throughout. More stages than ever can be cleared with a single and typically obvious opening shot, and while it's entertaining to watch the destruction, such an approach fails to tax the brain to any real extent.
A pint-sized pickpocket and his doe-eyed ferret pal make charmingly mischievous cohorts in this fresh, funny take on the point-and-click adventure genre. Rather than send you gallivanting along through one seamless quest, Tiny Thief challenges you to navigate through individual puzzle stages set up as clever little animated scenes. By studying your surroundings and tapping the environment to see what you can interact with as you sneak around, figuring out how to grab the goods and get out undetected proves a delightful jaunt.
If you thought Angry Birds showed any signs of slowing down, think again: Like the movies that inspired the spinoff, Angry Birds Star Wars will apparently not be confined to a single app, but rather a whole series instead.
Rovio’s new “Stars” label was designed to snatch up and release indie games with promise, but we weren’t sure quite what to expect from the Angry Birds maker's publishing efforts. As the first of the so-called Stars, Icebreaker: A Viking Voyage luckily lives up to its lofty billing and sets a high bar for those to follow. It’s a quirky, inventive, and colorful physics puzzler that deserves every bit of visibility the mobile publishing giant can give it.
Welcome back to the Monday edition of the recap! WWDC 2013 is now a wrap, and developers have headed home to start tweaking their apps for OS X Mavericks and iOS 7, but it was a relatively quiet weekend on the tech front. That doesn't mean you're left without anything to read today, however -- as always, we've assembled a crack team of stories, so without further ado…
With stellar followups like Angry Birds Space, developer Rovio has once again proven that its bird-flinging saga has every reason to deserve its status as the unofficial poster child of mobile gaming, and for the next week, you can download it for free for both the iPhone and the iPad. Considering that it reached 10 million downloads in the first three days after its release last year, there's a good chance you already have it.
Angry Birds Friends brought the fowl-flinging sensation to Facebook, and unsurprisingly, it proved hugely popular in that format. Now the socially-connected spin on the franchise makes the return trip to iPhone and iPad while maintaining the distinct, free-to-play approach that defined that browser-based take. On a platform that already hosts five distinct Angry Birds games packed with several hundred total levels, the prospect of playing in one six-stage tournament per week may not seem remarkable, but it's the competitive aspect that puts an interesting tweak on the usual formula.