It’s been awhile since we’ve had some App Store rejection controversy, but this week the Dropbox forums have been filling up with a number of such problems as Apple brings the hammer down, enforcing one of their guidelines to a tee.
Only a few months remain before we hopefully see the release of iOS 5, but until then developers can tinker around with beta 6 for the time being, which has just been made available to developers with credentials.
You can download the new beta release from the developer site after you log in.
Adobe announced the Touch Software Development Kit today that will allow developers to create software companions for Adobe Photoshop CS5 for tablets including our favorite, the iPad. The announcement coincides with Adobe's announcement of CS 5.5.
For a mobile operating system that touts its "openness", it's a bit perplexing that you'd have to root the phone to get any sort of screenshot capabilities. What about developers or technophiles like us who need the easy screenshot utility? iOS scores ten points in this round for the ease of screen capture, that's for sure.
So let's be honest: you're an Android user, you do need this functionality, and you'd like to do so without accidentally bricking your phone and cutting off all communication with the outside world. There's a way to do so, and while it's not as easy as holding together two buttons, it is the best way without accidentally killing your phone. Read along to find out how to use Eclipse and the Android SDK to take screenshots with your Android phone hooked up to your Mac.
She may not be much to look at judging from the images here, but this could be your first glimpse at the long-awaited iPad 2 Camera app (or at least the bottom half of it, anyway) -- but don’t get too excited, the evidence seems to indicate that the tablet may be keeping its current screen resolution.
As we previously mentioned, the Unreal Engine that powers many console-quality games was going to make the move into the hands of iPhone and iPad developers, allowing game developers to create more graphically-rich games for iOS devices. But as Know Your Mobile reports today, the UDK (Unreal Development Kit) may make it's way into the hands of iOS developers very soon.
Apple this morning announced in its App Store Review Guidelines that it will relax all restrictions on the development tools that are used to create iOS apps, and there's some speculation that the Cupertino-based company may allow third-party development tools like Flash. However, this doesn't mean that Apple will allow Flash on the iPhone; it means that developers will be able to use Flash applications (like the GameSalad Mac and iPhone game creator) to piece together an app.
Apple just wants you to be happy. It wants your hardware to play nicely with your software, your apps to be malware free and your user experience to be as smooth as a baby’s butt.
This burning desire to deliver perfection endears Apple to its fan base. But some App Store developers say that Apple’s quest for quality cramps their creativity, and thus, has resulted in apps that aren’t living up to their full potential.
Apple recently began allowing developers to create their own iAds for the purpose of advertising in other applications, but as one developer points out, you may not get your money's worth when you use iAds for Developers. The developer iAds allows you to create an ad campaign around the iTunes Store page for your app, which allows users to see information about your app and even download it from iTunes right inside the iAd.
Earlier this year, the Apple versus Adobe slap fight over Apple's smack-talk about Flash and Adobe's retaliatory sniping fast became one of our favorite spectator sports. However, with all of the hooplah over both company's latest product launches and financial successes has made the feud moot. Fortunately, thanks to a bit of investigative reporting on the part of Wired, we've learned that the hard feelings between the two companies are still alive and well.
Recently, Wired received a communique from the Federal Trade Commision, under the Feedom of Information Act, for a 200-page complaint filed by Adobe against Apple regarding the Cupertino-based company's iOS SDK rules. You may recall that Steve Jobs, whose dislike of Flash is now near legendary, is also none too fond of third-party development tools.