Most notable stealth-action games — including Metal Gear Solid, Tom Clancy’s Splinter Cell, and Mark of the Ninja — make sneaking about and leaving enemies undisturbed merely an option, also providing the ease and capability of dealing out death as desired. Not so in the first episode of République, which follows Hope, a teenage girl held captive for possessing revolutionary materials within the school of a totalitarian regime. Aside from wielding the occasional pepper spray bottle or a one-time-use taser, she’ll need to creep around every corner and stay totally unseen to avoid being recaptured. And unlike in the average stealth affair, you’re not even directly controlling her actions.
Punishing puzzle-platform games are nothing new on iOS, but Stealth Inc. raises the bar in both creativity and challenge with the inventive gauntlet of deadly devices it sends you merrily charging through. Trapped inside a cloning facility, your mission in this clever puzzler is to escape with your hide intact. That's not so easy when there's a vast network of closed-circuit cameras watching from all directions. Outsmarting these mechanical overseers to circumvent the many dangerous traps is a real thrill — assuming you don't mind dying a lot in the process.
"Level 22" is not a glamorous name. It’s generic. It doesn’t inspire excitement. Without context, it could mean practically anything. So it’s the perfect way to reference a floor of an equally generic corporate tower, which also happens to be where you work. The trouble here is that it’s a weekday, and after a night of heavy celebrating for your birthday, you’re not at your desk. If the boss finds out you’re late, you’re fired. How do you keep your job? If you’re a fan of Hideo Kojima’s classic, quirky stealth-action series, Metal Gear Solid, you probably already know that your only recourse is to sneak all the way back up to your desk on the 22nd floor through increasingly complex scenarios.