For most of us, life goes back to normal as Monday's WWDC keynote fades into memory and we wait for OS X Yosemite and iOS 8 to land later this year. But the show is just starting for developers, who have a long week ahead of them getting acquainted with Apple's new Swift programming language. Here at MacLife.com, we've been rounding up some tidbits you might have missed yesterday...
Keyboard design isn't something that generally gets a whole lot of attention.
Back when they were our primary input devices, keyboards were mostly viewed as cumbersome necessities, plastic nuisances that extended ungracefully from the backs of our PCs, resting lifelessly on our desktops with little character or personality. Even on laptops, where the keyboard can make or break the design, they were often an afterthought: cheap, flimsy keys crammed into fixed spaces, with little attention paid to how they felt under your fingers or where the optimal position for the mouse might be.
It's not often iOS users have reason to be jealous of their Android-toting friends, but the ability to swap third-party keyboards would be one such example — and it's a problem developers are attempting to find creative ways to solve.