Used together in the same sentence, terms like "free-to-play" and "browser-based" generate images of the kinds of fluffy, gameplay-light play experiences that often result in rolled eyes and shoulder shrugs. Curiously, MechWarrior Tactics -- coming later this year to browsers on Mac and other platforms via the Unity engine -- hits both of those points and yet still remained on the lips of many writers covering the Game Developers Conference in San Francisco last week. What's different here?
As developers continue to push the boundaries of what’s possible on the iOS platform, we can’t help but feel sorry for the competition -- especially when companies like Madfinger Games are pushing out mobile games which set new standards for graphics, such as this week’s release of Shadowgun.
While at the Unity booth, we ran into Jonathan Czeck, director of
technology and the co-founder of Graveck games. You may be familiar with
one of their popular iPhone games, Skee-ball. It hit the #1 paid apps
spot during the holidays and is still hanging out in the top paid apps
list. What started out as a part-time side project for the developers
turned into a surefire hit. Now, the company is gearing up to prepare
for the April launch of Apple's iPad.
For the past twelve years, the Independent Games Festival has been a
platform upon which indie game developers could showcase their work and
receive some constructive feedback in return. The event is held annually
at the Games Developer Conference and is the best place to see
up-and-coming developers strut their stuff. This year, we got to talk to
a developer whose team used Utility on their Macs to produce an
engaging top-down platformer, and two developers who are utilizing the
accelerometer on the iPhone to develop imaginative mobile games.
reports that the eagerly awaited RPG Ravensword has been rejected by App Store reviewers, along with several other applications written with the Unity
engine. The engine includes API calls which, according
to one lawsuit, were used by Storm8 to steal phone numbers of people
playing the game and upload them wirelessly.