So, it seems as though Tim Cook was serious when he declared Apple was doubling down on secrecy. For the first time in years, we were actually surprised by the bulk of a WWDC keynote, from the audacious Mac Pro to the transcendent iOS 7.
To the surprise of approximately no one, however, was the lack of new hardware to run the shiny new operating system. Any iOS release--particularly one with so many radical changes--is going to need a fair amount of beta time before it's unleashed on the public, and there was absolutely no way Apple was going to announce a new iPhone for an old operating system.
So, autumn it is. But if you're hoping for a redesigned iPhone 6, I have some bad news for you: This year's iPhone won't look any different than last year's.
We're big fans of Logitech's Harmony remote controls, and even though the company may soon divest itself of the division, they're moving forward with a new Smart Control edition that puts mobile devices in control of the living room.
Companies are racing to get their Google Reader replacements out before the plug gets pulled on July 1, with the latest announcement coming from Digg, which plans to unveil its solution next week. Will Digg's service rise to be the cream of the crop, or will the RSS landscape simply become a fragmented mess in the wake of Google abandoning its service? Time will tell...
XCOM: Enemy Unknown made a big splash when it hit PC and consoles late last year--and Mac OS back in April--and now (as developer Firaxis promised back in March), it'll pop up on the App Store for iOS on Thursday for a mere $20. According to Firaxis, this redesigned version "takes the complete XCOM experience of the console and PC version of the game and optimizes it for the touch interface of iOS device."
The iOS games market generally isn’t defined by the kinds of action titles with pinpoint-precise controls that dominate consoles. That makes it all the more daring when a game on iPhone and iPad attempts to go in such a direction, and even more impressive when one does it well. Quadropus Rampage manages to leap that particular hurdle with relative ease, though the touch screen interface does keep the controls from feeling particularly on point.
Like its predecessors, Gangstar Vegas takes many of its cues from popular open-world action games like Grand Theft Auto and Saints Row, offering plenty of story-driven missions and a large setting to explore. As such, you can expect to drive around in stolen cars, engage in gunfights with random thugs, and perhaps even run over a pedestrian or two. It may not win any awards for innovation or originality, but this robust copycat offers plenty of pick-up-and-play entertainment if you can overcome its unreliable controls.
Unless you spend your entire life within arm's length of a power outlet, or you never actually use your iPhone, it’s likely that at some point you’ll get frustrated by your iPhone dying at an inconvenient moment. We’ve come to love Mophie’s battery cases, and often depend on them when away from power for a day, and there’s now an impossibly slim version built for the iPhone 5.
First, TechCrunch claimed Facebook's June 20 event would unveil a news reader, and now the website has an insider tip that the social network may go head-to-head with Vine by introducing video to Instagram instead.